Junior Technical Designer Internship Program

Job Overview

Wargaming Sydney is seeking a Junior Technical Designer to join our team for a 4 month paid internship program commencing from 1st March 2022 until 30th June 2022.

Being a Technical Designer at Wargaming Sydney doesn’t mean we just design games. Not only do we know our way around game development, but we also understand the experiences we want to create for our players and how to bring this to reality. From exploring new concepts through prototyping to balancing gameplay designed from groundbreaking mechanics, your work will define the next generation of designs and pipelines that empower development teams and inspire gamers for years to come. Your considered communication, comprehensive design sensibilities, problem-solving abilities, and eye for detail are our tools of the trade as we strive to bring new experiences to our audience. As a Junior Technical Design intern, you will work alongside a talented team in a supportive and fun environment.

 

What will you do?
  • Be the bridge between Artists, Designers, and Engineering

  • Research, define, extend, and maintain production pipelines, processes, and workflows to realise and support design vision

  • Create, maintain and guide UE4 Blueprint scripting in the discipline of design

  • Document workflows and tool pipelines for designers to utilise

  • Analyse and deconstruct the work of others to provide support, guidance, and level up quality and functionality

  • Work with fast iteration to support rapid prototyping

 

What are we looking for?
  • The embodiment of great design; you are fluent in many game systems and mechanics but have the critical thinking skills to know when it’s time to try something more out of the box

  • A team player; your best work comes from collaboration and teamwork, and you believe that excellence comes from dynamic communication throughout the design process.

  • A strong communicator; your verbal and written communications are precise and unambiguous, and you have the empathy to realise how ideas will be received by a variety of personality types

  • A gamer; you are invested in video games as a medium, with a wide breadth of game knowledge that you’ve enjoyed

 

If you have a strong desire to work in a creative, challenging and driven environment, then please apply using the link on this page.

Applications need to be received by 30th January 2022. Successful applicants will need to complete tests by 14th February 2022 with interviews commencing from the 17th of February 2022.

Please include your Academic Transcript with your application. Only successful applicants will be contacted.

 

    About Wargaming:

    Wargaming Sydney is one of the largest AAA development studios in Australia, and is the Aussie branch of Wargaming.net. We are the creators of the award-winning BigWorld Technology which powers Wargaming’s massively popular online games. The team currently works on new IP, established titles, and advanced technologies.

    We are a group of highly talented individuals who have come together to create the Wargaming Sydney family.

    At Wargaming Sydney we offer all our employees a unique bespoke benefits package which includes options for subsidised private health care, fitness/gym memberships and entertainment budgets. We also offer breakfast every day, a weekly company-provided lunch, fully stocked gaming room and much, much more…

    We’ve been voted a Great Place to Work, and are endorsed as an Employer for Women by Work180. We believe in equal opportunities for all and have created a workplace where all of our team can feel supported and included. Likewise, we’ve zero tolerance for workplace bullying, discrimination, and harassment. We encourage applications from those who are traditionally underrepresented in the technology industry, and all applicants will receive consideration equally.

    Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

    Location

    Sydney, Australia

     

    Area

    Game & Level Design