Internships

Internships are the perfect opportunity to get your foot in the proverbial door. With an internship at Wargaming Sydney not only do you get the opportunity to learn from some of the best Australia has to offer, you also get to do real work, on real projects (no coffee runs here).

REAL LIFE EXPERIENCE IN GLOBAL AAA DEVELOPMENT

 

Our full time, paid internship program runs for 4 months and runs twice a year. The Autumn intake runs through March, April, May and ends in June and the Spring intake runs through August, September, October and ends in November.

Undergraduates and Graduates have the opportunity to gain professional experience in the game development industry, working at Sydney’s biggest game development studio.

For many students, the internship becomes the steppingstone to their first job in our industry and is truly an opportunity for students to learn ‘on the job’ in an internship program that is not about getting coffees! Students will learn the skills needed to be driving future innovation in game development. We have a number of programs for the different types of roles you can do in your future in the games industry!

Intern Roles

Junior Software Engineers

 

As a Software Engineer in games development, you’ll be involved in the creation and production of games across a range of different platforms like PC, Consoles and Mobile. In a large company like ours, we cover a range of programming specialisations like network, engine, graphics, tools and AI programming.

Junior DevOps Engineers

 

They work closely with our Game Developers and other engineering teams to oversee the code releases. They are involved in deployment and network operations as well as system administration to ensure an environment where the highest quality software is being produced.

Junior Game Designers

 

Game Designers are integral to producing a new game. They are creatives who love getting stuck in, conceiving prototypes and refining and balancing gameplay, getting to the essence of why a mechanic is fun and memorable.

Junior Technical / Game Artists

 

Game artists realise the aesthetic experience of the world we want to define for players. They create either 2D or 3D visual elements of a game with skill in areas like modelling, texturing, rigging and animation, problem-solving within real-time environments, agile execution, and considered communication.

Junior Project Managers

 

As well as overseeing the game’s development, from concept, to pre-production and production itself; you’ll also be responsible for project management from a business and financial perspective.

Applications are currently open

Our 4 month paid internship program is now open, the internship will commence on 1st March 2022 and run until 30th June 2022.

Applications need to be received by 30th January 2022, and successful applicants will need to complete tests by 14th February 2022 with interviews commencing from the 17th of February 2022.

Junior Technical Designer (Internship Program)

Game & Level Design

Being a Technical Designer at Wargaming Sydney doesn’t mean we just design games. Not only do we know our way around game development, but we also understand the experiences we want to create for our players and how to bring this to reality. From exploring new concepts through prototyping to balancing gameplay designed from groundbreaking mechanics, your work will define the next generation of designs and pipelines that empower development teams and inspire gamers for years to come.

Junior Software Engineer (C++/Python – Internship Program)

Software Engineering

Working alongside talented developers in a supportive and fun environment, this is a good opportunity for a Junior C++ and/or Python Developer who is interested in gaining exposure in the games development industry. You will be working on feature development, improvements and support of backend game technology for AAA games.